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NEWS & EVENTS

3D Technologies Implementing in Video Games Industry

Back in 2010, former president of Sony Worldwide Studios Phil Harrison, during his speech at the video game developer conference in Rome, noted the importance of developing online games and the ability to play them directly through a web browser. The developers of slot machines tried to change something first.

Realizing that time is working against them and the players are already losing interest in downloadable software with two-dimensional gaming machines, manufacturers have created a new kind of video slots with support for three-dimensional graphics.

Reputable developers in this area are recognized companies Betsoft Gaming and Sheriff Gaming, which were the first to use animation and 3D graphics. So as the result: they have received licenses from The Alderney Gambling Control Commission.

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The new approach justified itself – gambling machines with 3D graphics received excellent feedback from players and became popular in foreign casinos. But on this technical revolution did not end – 888 casino introduced a new casino interface with support for 3D graphics. You can navigate the casino and play your favorite gambling machines, blackjack or roulette, like in a real Las Vegas casino.

Negative aspects of VR development for online casinos

Nevertheless, there are a number of reasons that delay the widespread introduction of VR technologies in gambling establishments. These include high cost of VR equipment and insufficient quality of software. If online casinos completely switch to the use of virtual reality technology, this will entail the loss of a significant part of the audience. This is explained by the high cost of VR gadgets. The cost of the OculusRiftpoints today is about $ 599, the helmet for the Playstation4 will cost around $ 399.

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In addition, a powerful gaming computer with a minimum cost of $ 1,500 and expensive software will be needed. If you already use the virtual reality helmet, you will need to buy a PS and a set-top box ($ 350) and a camera ($ 50). Such expenses cannot afford to any fan of online casinos. Consequently, the active introduction of VR will exclude players of low incomes, which bring good casino total revenue.

The second problem of widespread use of virtual reality in online casinos is the low quality of software, which negatively affects the players’ state. Virtual reality, recreated with the help of low-quality software, often causes symptoms in players, like seasickness or motion sickness. Having corrected errors in the software and lowering the price of VR-gadgets, operators will be able to reach a significant audience of players and increase their incomes.

3D technology’s ambiguity

The developers are absolutely sure that the arrival of 3-D is inevitable, and that it will be the next big breakthrough for the games. However, not all so simple! Many experts in medicine are confident that 3D technology – is harmful to the human eye. With this statement, the creators of the Avatar film disagree. “I think that 3D has a future, it seems to me that people will never get tired of it,” said producer John Landau while in Moscow. According to John, there is a new era of 3-D television and 3-D games. A three-dimensional image makes a person feel part of a game or movie.

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Hollywood stands for 3D technology

It’s clear why Hollywood wants to bring 3-D elements into the games. The magnates of the film industry hope that gamers will invest in expensive equipment and the development of 3-D technologies, thereby helping to gain a foothold in 3-D in the field of home entertainment.

Then Hollywood will be able to sell people more 3-D Blu-Ray discs with movies such as Avatar or Tron: Legacy. And the process of producing 3-D films with the mass appearance of new cheap technologies should become less expensive. But ordinary consumers have already invested in expensive and quite good quality 2-D TVs. And while they are going to do it again and again, there is no sign of the soon arrival of 3-D on ordinary television.

During one of his press conferences, vice president of technology at AU Optronics research company Michael Tsai said that today the consumer has a confusion among competing and incompatible technologies.

In his opinion, this circumstance will be a serious obstacle for the appearance of 3-D in the homes of ordinary users. The company’s research, conducted among randomly selected 1,400 people, revealed that users did not know which glasses are suitable for particular equipment, where to buy them and how to use them.

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Common sense says that 3-D blockbusters are much more popular than most conventional movies and bring a good profit to the cinema. However, good video games are in great demand. For example, Call of Duty: Modern Warfare 2 earned more than $ 1 billion giving out an image in good old 2-D quality.

Although all this certainly does not stop some video game vendors from going all-in. For example, to show the wide audience how their 3-D future games will work, Sony and NVIDIA presented their creations at the summit. The most beautiful 3-D game on the 3-D Gaming Summit was Battlefield: Bad Company 2. You can play it on the PC through three monitors or with special glasses. With 3-D NVIDIA graphics and special glasses, the game looked just great …

Another problem is that the necessary costs in order to play the free 3D slot machine games on a PC or even iPhone, you need very, very serious: 3-D game system from Maingear costs almost $ 1800. Just like with the PC, there are significant financial barriers between consumers and the PlayStation 3-D. For the game, you need to have a TV capable of showing in 3-D, which is also not cheap.

Thus, Hollywood’s attempts to get representatives of the gaming industry as partners in the 3-D revolution, seem far from ideal. Among ordinary users, 3-D technologies are a great success, as they open wide opportunities to change the usual perception of virtual reality! However, it should not be forgotten that such privileges can be used in a limited way. Otherwise, vision problems are unavoidable, the consequences of which will be leveled for years.